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What is a Hypermedia Design Pattern? "A Pattern", in the original definition of architect Christopher Alexander, "describes a problem which occurs over and over again in our environment, and then describes the core of the solution to that problem, in such a way that you can use that solution a million of times over..." Although since many years used in software
engineering design, specific patterns for hypermedia applications are being
studied now only. Design Patterns have been classified in three categories: |
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Patterns | Authors Index | Papers | Submit Pattern |
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